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Maya vs 3ds max
Maya vs 3ds max








maya vs 3ds max
  1. MAYA VS 3DS MAX UPDATE
  2. MAYA VS 3DS MAX PROFESSIONAL

Using the new Game Vertex Count plugin, game artists are able to more accurately estimate how assets in Maya impact their in-game vertex count budgets before exporting them to game engines. Additional updates enhance the overall modeling experience and include pivot improvements an upgraded extrude thickness tool faster lasso selection and match, translation, and scaling enhancements to provide artists with precise control over scene transforms.

  • Community-Inspired Modeling Updates: A new Sweep Mesh tool enables artists to procedurally generate geometry and adjust attributes with a single click.
  • Maya’s extensive deformation toolset also gets bigger with new Solidify and Morph deformers.

    maya vs 3ds max

    Component Tags and Deformer Falloffs provide modern methods for defining membership and weighting, as well as seamlessly sharing that data between geometry and deformers.

    MAYA VS 3DS MAX UPDATE

  • Modern Rigging Workflows: This update introduces several procedural, topology-independent rigging workflows.
  • Improvements to the Time Editor, including support for cached playback and additive animation clips, and new filters in the Graph Editor bring artists a smoother animation experience overall. A new Ghosting Editor allows artists to quickly see animation spacing over time, making it easier to pinpoint necessary edits and how poses work together in animations.

    maya vs 3ds max

  • Powerful Animation Tools: Animation tool updates help artists animate faster and in fewer clicks.
  • Robust referencing functionality, nondestructive data editing workflows, and support for complex variants on top of USD increase pipeline efficiency and collaboration and help teams scale for high-volume data workflows.
  • Seamless USD Integration: Full USD integration allows artists to load multiple gigabytes of data within seconds and work directly with the data using Maya’s native tools.
  • MAYA VS 3DS MAX PROFESSIONAL

    Maya’s animation, modeling, and rendering toolsets also see significant updates, bringing even more power, flexibility, and creative freedom to the daily work of professional artists. First announced at SIGGRAPH 2018 as a joint effort with Pixar, Animal Logic, Luma Pictures, and Blue Sky Studios, USD is now integrated in Maya, enabling artists to load and edit massive datasets at lightning speed. Among these updates is the much-anticipated USD plugin for Maya. Autodesk has just unveiled major updates to Maya, 3ds Max, and MotionBuilder today, introducing powerful new creative pipeline tools that accelerate and streamline artist workflows.










    Maya vs 3ds max